Make Room
"Slide the blocks. Free the one."
Make Room is the honest take on the sliding-block puzzle. One warm hero block is trapped behind the others; slide blocks along their lanes until the hero has a clear run to the exit. The whole game is built on one promise: every single board is proven solvable — with a known best solution — by a solver before it ships, so you'll never get stuck on a level that can't be done, only one you haven't cracked yet. 350 puzzles span 14 packs that tighten slowly, from a two-move warm-up on a cosy 6×6 up to eight-by-eight gridlock. There's a move counter and an optimal-par badge for the perfectionists, unlimited undo, and a one-tap hint that plays a best next move when you're truly stuck. The first two packs are free; a single one-off purchase unlocks the rest — no ads, no timers, no lives, no subscriptions, no tracking. It runs entirely on your device and saves as you go.
What's in it
- Drag-to-slide blocks — they follow your finger and snap into place; one trapped hero block to free.
- Every one of the 350 levels is solver-verified: provably solvable, with an exact optimal par.
- 14 packs that get harder slowly — grids grow from 6×6 to 8×8 as the jams tighten.
- Move counter, optimal-solve badge, unlimited undo, and a solver-backed hint when you’re stuck.
- Colour-blind friendly — the hero always shows an arrow to the exit, with an optional grain texture for orientation.
- First two packs free; a single one-off purchase unlocks all 14 packs forever.
- Fully offline — no accounts, no ads, no tracking; progress auto-saves.
Make Room hasn't shipped yet — we're targeting TestFlight first, then the App Store and Google Play. Drop us a line if you want to be on the early build list.
Get on the listNo build yet — but the engine is real.
Make Room is in active development. Screenshots and a TestFlight link will land here once we cut the first build.